The potential is huge, but there's a problem - you may not have a clue how to program an iPhone app!. Look at the iPhone apps market and you'll see - a group of just one or two people can make a game for iPhone good enough that it sells a million copies. This means that a game can have fairly low-res graphics and still look good on the iPhone system.
The other nice thing about making an iPhone app is that since the iPhone is a compact mobile platform, it has a small screen and low system capacity relative to desktop PCs and laptops. That means they have access to a huge market and can (and sometimes do) sell millions of copies. iPhone apps not only work on iPhones, they can be embedded in a web browser and played on mac or PC. Over 20 million people, by some of the latest estimates. Unless you've got your head in the sand, you may have noticed that a lot of people have iPhones lately.
The other nice thing about making an iPhone app is that since the iPhone is a compact mobile platform, it has a small screen and low system capacity relative to desktop PCs and laptops. That means they have access to a huge market and can (and sometimes do) sell millions of copies. iPhone apps not only work on iPhones, they can be embedded in a web browser and played on mac or PC. Over 20 million people, by some of the latest estimates. Unless you've got your head in the sand, you may have noticed that a lot of people have iPhones lately.
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